Top: Games: Video Games: Simulation: God Games: Sim Games: The Sims

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Staff

Name Function
Patrick Barrett, Don Hopkins, David Oester, Trevor Perrin, Alex Zvenigorodsky Engineering
Eric Hedman Lead Animator
Claire Curtin, Roxy Wolosenko Designers
Jami Becker, Eric Chin, Bob King, B.J. West Artists
Charles London Art Director
Margaret Foley-Mauvais, Dan Goldman, Stefan Gustafsson, Minds Eye Media, New Pencil Inc., Ocean Quigley Additional Artists
Jeff Charvat, Jim Mackraz Development Directors
Chris Trottier, Tim LeTourneau Associate Producers
Melissa Bachman-Wood, Sean Baity Assistant Producers
Celso Alberti, Darol Anger, Marchino Brazil, Dix Bruce, Steph Burns, John R. Burr, Kirk Casey, Myron Dove, Mary Fettig, Art Hirahara, Dan Joseph, Jerry Kuderna, David Lauser, Glenn Letsch, Gary Lillard, Jerry Martin, Kenneth Nash, Jim Nunally, Eddie Ramirez, Marc Russo, Avram Siegel, Steve Smith Musicians
Francois Lafleur, Ken Marshall, Jerry Martin, Marc Russo Music Mix Engineers
Claire Curtin Vox Producer
Gerri Lawlor, Stephen Kearin, Sean O'Connor Voice Talent
Laurel McCarl Kapros, Paul Rausmussen, Melissa Roberts, Elizabeth Knudsen Sibley Additional Voice Talent
Michael Jung, Dave Koerner, Jay Miller Compatibility and Technology Lab
Micah Pritchard Customer Quality Control Lead
Tony Alexander, Benjamin Crick, Jacob Fernandez, Darryl Jenkins, Dave Knudson, Andrew Young Customer Quality Control
Maxis
Will Wright Game Designer
Kana Ryan Producer
Jamie Doornbos Simulation Engineer
Eric Bowman Graphics Engineer
Michael Lawson Product Analyst
Paul Wilkinson Audio System Engineer
Jerry Martin Audio Director
Kent Jolly, Robi Kauker Sound Designers
Jerry Martin, Marc Russo Composers
Kirk Casey, Kent Jolly, Robi Kauker, Jonathan Mitchell Associate Composers
Frank Biner, Marchino Brazil, Sandy Cressman, Molly Mastick, Laurice McCoy-Ozjuwah, Dan Mendoza, Dave Meniketti, Glenn Walters Singers
Michael Perry Online Designer
Darren Futa, Marti Holguin Online Producers
Louis Ewens, Feng Qiu Online Engineers
Knut Grossman Localisation Manager
Luc Barthelet General Manager


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General Information

Create a family of Sims, then run their lives like a totalitarian dictator, or allow them their free will. Create their personality, build their relationships, and tell them to put out that annoying fire in the oven, without burning themselves, among other things. Tell them to work out, or let them laze about the house. Get them a job, and watch them ascend the corporate ranks, the political scene, or the crime industry. Build the house of your dreams... just don't let them wreck it. Eventually, get enough money and move them to a better house, with more room, and higher-quality furniture. Keep climbing that corporate ladder and maybe even get married and have children.


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based

1. The official The Sims instruction booklet.


[ history ]
Video Game
Genre: Simulation
Developer: Maxis
Publisher: EA
Platform: Windows / GameCube / PlayStation 2 / Xbox

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