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Released in 1986 for the Nintendo Entertainment System, Metroid can be best described as an adventure game where players control a character known as "Samus Aran" within a large interconnecting world that contains obstacles of a side-scrolling platformer along with a blend of tactical action and world exploration.
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| Name |
Function |
| Makoto Kanoh |
Producer |
| Tohru Ohsawa, Tomoyoshi Yamane |
Object Designers |
| Hiroji Kiyotake |
Samus Original Designer |
| Tomomi Yamane |
Samus Designer |
| Yasuhiko Fuji |
Enemy Programmer |
| Kouichi Abe |
Assistant Programmer |
| Masafumi Sakashita, Yasuo Inoue, Mary Cocoma, Yusuke Nakano, Shinya Sano, Noriyuki Sato |
Printed Artwork |
| Deer Force of Team Shikamaru |
Produced By |
| Yoshio Sakamoto |
Director |
| Hirofumi Matsuoka, Masahiko Mashimo, Hiroyuki Kimura |
Background Designers |
| Kenji Yamamoto |
Sound Program and Sound Effects |
| Kenji Yamamoto, Minako Hamano |
Music Composers |
| Kenji Imai |
Program Director |
| Kenji Nakajima |
System Coordinator |
| Yoshikazu Mori |
System Programmer |
| Isamu Kubota |
Samus Programmer |
| Misturu Matsumoto |
Event Programmer |
| Motomu Chikaraishi |
Map Programmer |
| Katsuya Yamano, Tsutomu Kaneshige |
Coordinators |
| Gumpei Yokoi |
General Manager |
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| Name |
Country's Flag |
Release Date |
Platform |
| United States |
http://open-site.org/img/lufiaguy/usa_flag.gif |
1986-August-06 |
NES |
| United States |
http://open-site.org/img/lufiaguy/usa_flag.gif |
1986-August-06 |
NES |
| Japan |
http://open-site.org/img/lufiaguy/japan_flag.gif |
1986-August-06 |
NES |
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Video Game
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Genre: Action-Adventure
Developer: R&D1
Publisher: Nintendo
Platform: Nintendo Entertainment System
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