Top: Games: Board Games: Backgammon: Glossary: A


[ history ]

A

Ace-Point

The one point.

Ace-Point Game

A game where you have two or more checkers on your opponent's ace-point, and your hope of winning depends on getting a shot, hitting it, then keeping his hit checker from coming back around. If you hold a single point in your opponent's board and it's a different point, sometimes you can be said to be playing a "Deuce-point game" or "Three-point game" but these terms are less commonly used.


Advanced Anchor

A made point higher in your opponent's board than the 24-point. In general, advanced anchors are good because (a) they give you more opportunity to hit his checkers if he brings them into his outfield and (b) they give you a better opportunity to escape your own checkers.


Anchor

A made point in your opponent's inner board. You start with an anchor on the 24-point.



Automatic Doubles

A rule, sometimes used in money play and Chouettes and never in match play. When automatic doubles are in effect, if the first roll (where each player rolls one dies) is a double, the cube is turned one level. Sometimes there can be a limit of, say, one or two doubles. This rule has no effect except to increase the stakes at random, which adds to the excitement of gambling for some players.



 All text is available under the terms of the GNU Free Documentation License. (See Copyright Policy for details.) 
© Open-Site Foundation, Inc.
Hosted by Android Technologies, Inc. the medical robotics news source.
Visit our sister sites dmoz.org | mozilla.org | chefmoz.org | musicmoz.org