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Black Magic
Name
Magic
Point Cost
Description
Fire 1
5
Inflicts fire-based element damage to the target.
Ice 1
5
Creates a flurry of frost particles which damage the target.
Lit 1
5
Shocks the target with a bolt of lighting.
Stop
12
Refrains the enemy from conducting any form of activity.
Psych
0
Allows the caster to steal magic points from another person/monster.
Toad
7
Turns the target into a toad.
Piggy
1
Transforms the individual into a pig.
Warp
4
Enables one to instantly transfer to a previous floor level.
Venom
2
Causes poisonous damage to the target which slowly increases with time.
Fire 2
15
Emits a wave of fire onto the target.
Ice 2
15
Attacks the target with large ice elements.
Lit 2
15
Emits a large bolt of lightning onto the target.
Virus
20
A strong poisonous attack.
Weak
25
Reduces the individual's hit points to one.
Sleep
15
Puts the target to sleep.
Fire 3
30
Ignites multiple fire explosions onto target.
Ice 3
30
Produces large ice glaciers that fall on the target.
Lit 3
30
Emits a thunderous jolt of lighting to the target.
Stone
15
Turns the individual into stone.
Drain
18
Allows the caster to steal hit points from another.
Fatal
35
Instantly kills the individual.
Nuke
50
Creates flurry of heat waves and explosions that damages the target.
Meteo
99
Creates a shower of flaming meteorites which pours onto all the targets.








































Ninja Magic
Name
Magic
Point Cost
Description
Flame
15
Inflicts fire-based element damage to the target.
Flood
20
Creates a flurry of frost particles which damage the target.
Blitz
25
Shocks the target with a bolt of lighting.
Pin
5
Refrains the enemy from conducting any form of activity.
Smoke
10
 
Image
6
Allows the caster to steal magic points from another person/monster.



















































































































White Magic
Name
Magic
Point Cost
Description
Cure 1
3
Inflicts fire-based element damage to the target.
Hold
5
Creates a flurry of frost particles which damage the target.
Peep
1
 
Slow
14
Shocks the target with a bolt of lighting.
Sight
2
Refrains the enemy from conducting any form of activity.
Life 1
8
Allows the caster to steal magic points from another person/monster.
Cure 2
9
Turns the target into a toad.
Mute
6
Transforms the individual into a pig.
Heal
20
Enables one to instantly transfer to a previous floor level.
Berserk
18
Causes poisonous damage to the target which slowly increases with time.
Blink
8
Emits a wave of fire onto the target.
Charm
10
Attacks the target with large ice elements.
Exit
10
Emits a large bolt of lightning onto the target.
Cure 3
18
A strong poisonous attack.
Size
6
Reduces the individual's hit points to one.
Fast
25
Puts the target to sleep.
Float
8
Ignites multiple fire explosions onto target.
Wall
30
Produces large ice glaciers that fall on the target.
Cure 4
40
Emits a thunderous jolt of lighting to the target.
Life 2
52
Turns the individual into stone.
White
46
Allows the caster to steal hit points from another.












































































Summon Spells
Name
Magic
Point Cost
Description
Imp
1
 
Chocobo
7
Inflicts fire-based element damage to the target.
Mist
20
Creates a flurry of frost particles which damage the target.
Bomb
20
 
Titan
40
Shocks the target with a bolt of lighting.
Shiva
30
Refrains the enemy from conducting any form of activity.
Indra
30
Allows the caster to steal magic points from another person/monster.
Jinn
30
Turns the target into a toad.
Asura
50
Transforms the individual into a pig.
Leviathan
50
Enables one to instantly transfer to a previous floor level.
Odin
45
Causes poisonous damage to the target which slowly increases with time.
Sylph
25
Emits a wave of fire onto the target.
Bahamut
60
Attacks the target with large ice elements.


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