Black Magic |
Name |
Magic
Point Cost |
Description |
Fire 1 |
5 |
Inflicts fire-based element damage to the target. |
Ice 1 |
5 |
Creates a flurry of frost particles which damage the target. |
Lit 1 |
5 |
Shocks the target with a bolt of lighting. |
Stop |
12 |
Refrains the enemy from conducting any form of activity. |
Psych |
0 |
Allows the caster to steal magic points from another person/monster. |
Toad |
7 |
Turns the target into a toad. |
Piggy |
1 |
Transforms the individual into a pig. |
Warp |
4 |
Enables one to instantly transfer to a previous floor level. |
Venom |
2 |
Causes poisonous damage to the target which slowly increases with time. |
Fire 2 |
15 |
Emits a wave of fire onto the target. |
Ice 2 |
15 |
Attacks the target with large ice elements. |
Lit 2 |
15 |
Emits a large bolt of lightning onto the target. |
Virus |
20 |
A strong poisonous attack. |
Weak |
25 |
Reduces the individual's hit points to one. |
Sleep |
15 |
Puts the target to sleep. |
Fire 3 |
30 |
Ignites multiple fire explosions onto target. |
Ice 3 |
30 |
Produces large ice glaciers that fall on the target. |
Lit 3 |
30 |
Emits a thunderous jolt of lighting to the target. |
Stone |
15 |
Turns the individual into stone. |
Drain |
18 |
Allows the caster to steal hit points from another. |
Fatal |
35 |
Instantly kills the individual. |
Nuke |
50 |
Creates flurry of heat waves and explosions that damages the target. |
Meteo |
99 |
Creates a shower of flaming meteorites which pours onto all the targets. |
White Magic |
Name |
Magic
Point Cost |
Description |
Cure 1 |
3 |
Inflicts fire-based element damage to the target. |
Hold |
5 |
Creates a flurry of frost particles which damage the target. |
Peep |
1 |
|
Slow |
14 |
Shocks the target with a bolt of lighting. |
Sight |
2 |
Refrains the enemy from conducting any form of activity. |
Life 1 |
8 |
Allows the caster to steal magic points from another person/monster. |
Cure 2 |
9 |
Turns the target into a toad. |
Mute |
6 |
Transforms the individual into a pig. |
Heal |
20 |
Enables one to instantly transfer to a previous floor level. |
Berserk |
18 |
Causes poisonous damage to the target which slowly increases with time. |
Blink |
8 |
Emits a wave of fire onto the target. |
Charm |
10 |
Attacks the target with large ice elements. |
Exit |
10 |
Emits a large bolt of lightning onto the target. |
Cure 3 |
18 |
A strong poisonous attack. |
Size |
6 |
Reduces the individual's hit points to one. |
Fast |
25 |
Puts the target to sleep. |
Float |
8 |
Ignites multiple fire explosions onto target. |
Wall |
30 |
Produces large ice glaciers that fall on the target. |
Cure 4 |
40 |
Emits a thunderous jolt of lighting to the target. |
Life 2 |
52 |
Turns the individual into stone. |
White |
46 |
Allows the caster to steal hit points from another. |
Summon Spells |
Name |
Magic
Point Cost |
Description |
Imp |
1 |
|
Chocobo |
7 |
Inflicts fire-based element damage to the target. |
Mist |
20 |
Creates a flurry of frost particles which damage the target. |
Bomb |
20 |
|
Titan |
40 |
Shocks the target with a bolt of lighting. |
Shiva |
30 |
Refrains the enemy from conducting any form of activity. |
Indra |
30 |
Allows the caster to steal magic points from another person/monster. |
Jinn |
30 |
Turns the target into a toad. |
Asura |
50 |
Transforms the individual into a pig. |
Leviathan |
50 |
Enables one to instantly transfer to a previous floor level. |
Odin |
45 |
Causes poisonous damage to the target which slowly increases with time. |
Sylph |
25 |
Emits a wave of fire onto the target. |
Bahamut |
60 |
Attacks the target with large ice elements. |